Description
Within this module students will be introduced to the theory, context and challenges of user centric design within mobile systems as well as the design, implementation and testing of cross platform applications with respect to sensing the world around us. Students will be exposed to full stack of development tools as well as the process of designing and prototyping mobile applications to interact with IoT devices through Flutter, a cross device natively compiled application platform. Through a series of practical’s students will create a mobile application to fulfil a client brief within the Connected Environments theme and within each practical will unlock new skills to further develop their application throughout the course.
Aim: To give the student an exposure and understanding of what makes a good mobile application, and developing the practical skill set to design and build a mobile interfaces and applications.
Module deliveries for 2024/25 academic year
Last updated
This module description was last updated on 19th August 2024.
Ìý